R.E.S.C.U.E. Protocols
You are an A.I. - Robust Emergency System for Civilian Underground Evaculation (aka R.E.S.C.U.E.) - of the medical company Health Insurance and Vaccines Enterprise (H.I.V.E.).
Due to both pride and corporate decisions, your development was left at the prototyping phase, given only the basic functionalities to guide civilians within the underground complex to safety - a scenario thought to be unnecessary, if not outright ridiculous.
However, from an unknown incident, a deadly vaccine-turn-virus pandemic has broken out, leaving death and despair in its wake. With no other choice, surviving scientists initialized your protocols, giving you access to the facility's framework. But to unlock your full capabilities, human signatures must be used to unlock certain consoles, which are stored deep underground - where the pandemic is the most severe.
Into-The-Breach meets Resident Evil , R.E.S.C.U.E. Protocols is an isometric tile-based, turn-based puzzle game, where you control Civilians to navigate across each level. During your journey deeper underground, you will unlock more advanced protocols, save civilians with more abilities, and uncover secrets that the H.I.V.E. is trying to cover up. What kind of A.I. - if one at all - will you be?
Stay tuned for further development of the game!
No Generative AI was used in the making of this game.
Art Assets all made in ProCreate
Game Engine : Godot 4.3
Status | Released |
Platforms | HTML5, Windows |
Author | Jackolus Game Design |
Genre | Puzzle, Strategy |
Made with | Godot |
Tags | 2D, Indie, Isometric, No AI, Pixel Art, Turn-based, Turn-based Strategy |
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